[!NOTE]
This is one of 198 standalone projects, maintained as part
of the @thi.ng/umbrella monorepo
and anti-framework.
🚀 Please help me to work full-time on these projects by sponsoring me on
GitHub. Thank you! ❤️
About
Generic, modular, extensible API bridge and infrastructure for hybrid JS & WebAssembly projects.
Quasiflock | Danza | S-TRACE | Voxelscape |
---|
| | | |
(Screenshots of selected projects made with Zig & TypeScript using the interop features provided by this package. Images link to respective project info)
This package provides the following:
- A small
WasmBridge
class as generic interop basis and much reduced boilerplate for hybrid JS/WebAssembly
applications. - A minimal core API for debug output, string/pointer/typedarray accessors for
8/16/32/64 bit (u)ints and 32/64 bit floats. Additionally, a number of support
modules for DOM
manipulation,
scheduled function
execution,
WebGL, WebGPU, WebAudio etc. is being actively worked on.
- Different types of memory-mapped (UTF-8) string abstractions (slice or pointer based)
- Shared (opt-in) memory allocation mechanism, also accessible from JS/TS side
- Simple registration & dependency-order initialization for child WASM API modules
- Include files for
Zig,
and
C/C++
defining glue code for the TypeScript core
API defined
by this package
- Zig build files to simplify using hybrid
TS/Zig packages with the built-in build system
- Extensible shared datatype code generator
infrastructure
for (currently) Zig & TypeScript and C11. For TS fully type checked and
memory-mapped (zero-copy) accessors of WASM-side data are generated. In
principle, all languages with a WASM target are supported, however currently
only bindings for these mentioned langs are included.
- CLI
frontend/utility
for the code generator(s)
Custom API modules
The
WasmBridge
can be extented via custom defined API modules. Such API extensions will consist
of a collection of JS/TS functions & variables, their related counterparts
(import definitions) for the WASM target and (optionally) some shared data types
(bindings for which can be generated by this package
too).
On the JS side, custom API modules can be easily integrated via the IWasmAPI
interface. The
following example provides a brief overview:
import { IWasmAPI, WasmBridge } from "@thi.ng/wasm-api";
export class CustomAPI implements IWasmAPI {
readonly id = "custom";
readonly dependencies = [];
parent!: WasmBridge;
async init(parent: WasmBridge) {
this.parent = parent;
this.parent.logger.debug("initializing custom API");
return true;
}
getImports(): WebAssembly.Imports {
return {
fillRandom: (addr: number, num: number) => {
addr >>>= 2;
while(num-- > 0) this.parent.f32[addr++] = Math.random();
}
};
}
}
export const bridge = new WasmBridge([new CustomAPI()]);
In Zig (or any other language of your choice) we can then utilize this custom
API like so (Please also see example
projects
& other example snippets in this readme):
Bindings file / lib:
//! custom.zig - extern definitions of custom JS API
/// JS external to fill a slice w/ random values
/// Note: Each API module uses a separate import object to avoid naming clashes
/// Here we declare an external binding belonging to the "custom" import group
///
/// The bridge core API uses "wasmapi" as reserved import group name
extern "custom" fn fillRandom(addr: [*]f32, num: usize) void;
Main Zig file:
// Import JS core API
const js = @import("wasm-api");
const custom = @import("custom.zig");
export fn test_randomVec4() void {
var foo = [4]f32{ 1, 2, 3, 4 };
// print original
js.printF32Array(foo[0..]);
// populate foo with random numbers
custom.fillRandom(&foo, foo.len);
// print result
js.printF32Array(foo[0..]);
}
String handling
Most low-level languages deal with strings very differently and alas there's no
general standard. Some have UTF-8/16 support, others don't. In some languages
(incl. C & Zig), strings are stored as zero terminated, in others they aren't...
It's outside the scope of this package to provide an allround out-of-the-box
solution. The WasmBridge
provides read & write accessors to obtain JS strings
from UTF-8 encoded WASM memory. See
getString()
and
setString()
for details.
Furthermore, the package provides these string wrapper types:
Finally, see more information in the
@thi.ng/wasm-api-bindgen
package readme.
Memory allocations
If explicitly enabled on the WASM side, the WasmBridge
includes support for
malloc/free-style allocations (within the linear WASM memory) from the JS side.
The actual allocator is implementation specific and suitable generic mechanisms
are defined for both the included Zig & C bindings. Please see for further
reference:
Note: The provided Zig library supports the idiomatic (Zig) pattern of working
with multiple allocators in different parts of the application and supports
dynamic assignments/swapping of the exposed allocator. See comments in source
file and
tests
for more details...
try {
const [addr, len] = bridge.allocate(256);
const num = bridge.setString("hello WASM world!", addr, len, true);
bridge.exports.doSomethingWithString(addr, num);
bridge.free([addr, len]);
} catch(e) {
}
API module auto-initialization
The supplied child APIs
(wasm-api-dom,
wasm-api-schedule
etc.) use an auto-intialization hook related to the above WASM_ALLOCATOR
mechanism: If that allocator is available, the WASM side of these modules will
auto initialize and thus reduce boilerplate. However, if no such central
allocator is defined and/or a custom allocator should be used, then these API
modules will be have to be initialized manually.
Object indices & handles
Since only numeric values can be exchanged between the WASM module and the JS
host, any JS native objects the WASM side might want to be working with must be
managed manually in JS. For this purpose the ObjectIndex
class can be
used by API modules to handle ID generation (incl. recycling, using
@thi.ng/idgen)
and the indexing of different types of JS objects/values. Only the numeric IDs
(handles) will then need to be exchanged with the WASM module...
import { ObjectIndex } from "@thi.ng/wasm-api";
const canvases = new ObjectIndex<HTMLCanvasElement>({ name: "canvas" });
canvases.add(document.createElement("canvas"));
canvases.get(0);
canvases.get(0).id = "foo";
canvases.has(1)
canvases.get(1)
canvases.get(1, false)
canvases.find((x) => x.id == "bar")
canvases.delete(0);
The supplied Zig core library also includes a
ManagedIndex
for similar resource management on the Zig side of the application. For example,
in the
@thi.ng/wasm-api-dom
&
@thi.ng/wasm-api-schedule
packages this is used to manage Zig-side event listeners.
Using the Zig build system
This package provides utilities to simplify using hybrid TS/Zig WASM API modules
which are distributed as NPM packages. Using these utils, a build file for Zig's
built-in build system is as simple as:
Zig v0.13 or newer
IMPORTANT: Due to recent syntax & build system changes in Zig
v0.12.0 &
v0.13.0, older Zig
versions are not actively supported (however, build files for older versions
are still
included)
const std = @import("std");
pub fn build(b: *std.Build) void {
// obtain a standard std.Build.Step.Compile, pre-configured w/ given options
// see source comments in imported build.zig for further details...
var lib = @import("node_modules/@thi.ng/wasm-api/zig/build.zig").wasmLib(b, .{
// Declare extra WASM API modules to use
// Each can also declare dependencies to other modules
// (`wasm-api` and `wasm-api-bindgen` are made available everywhere)
.modules = &.{
.{ .name = "wasm-api-dom", .path = "@thi.ng/wasm-api-dom/zig/lib.zig" },
.{ .name = "wasm-api-schedule", .path = "@thi.ng/wasm-api-schedule/zig/lib.zig" },
},
// (optional) optimization mode override
// if commented out, we can pass CLI args to choose mode (default: .Debug)
.optimize = .ReleaseSmall,
});
// optionally, add further custom configuration
// ...
// finally trigger build & install
b.installArtifact(lib);
}
Example projects
All bundled example projects (see list below) are being built
via this script. Please find more details/options in the commented source
code:
Naming & structural conventions
To avoid guesswork about the internals of any of the supplied WASM API modules,
please also consult the information in
#368.
Status
ALPHA - bleeding edge / work-in-progress
Search or submit any issues for this package
Support packages
Installation
yarn add @thi.ng/wasm-api
ESM import:
import * as wa from "@thi.ng/wasm-api";
Browser ESM import:
<script type="module" src="https://esm.run/@thi.ng/wasm-api"></script>
JSDelivr documentation
Package sizes (brotli'd, pre-treeshake): ESM: 2.69 KB
Dependencies
Note: @thi.ng/api is in most cases a type-only import (not used at runtime)
Usage examples
Four projects in this repo's
/examples
directory are using this package:
Screenshot | Description | Live demo | Source |
---|
| Zig-based DOM creation & canvas drawing app | Demo | Source |
| Zig-based 2D multi-behavior cellular automata | Demo | Source |
| Simple Zig/WASM click counter DOM component | Demo | Source |
| Zig-based To-Do list, DOM creation, local storage task persistence | Demo | Source |
API
Generated API docs
Basic usage example
import { WasmBridge, WasmExports } from "@thi.ng/wasm-api";
import { readFileSync } "node:fs";
interface App extends WasmExports {
start: () => void;
}
(async () => {
const bridge = new WasmBridge<App>();
await bridge.instantiate(readFileSync("hello.wasm"));
bridge.exports.start();
})();
Zig version
Requires Zig to be installed:
//! Example Zig application (hello.zig)
/// import externals
/// see build command for configuration
const js = @import("wasm-api");
export fn start() void {
js.printStr("hello world!");
}
The WASM binary can be built using the following command (or for more complex
scenarios add the supplied .zig file(s) to your build.zig
and/or source
folder):
zig build-exe \
-fno-entry -fstrip -OReleaseSmall -target wasm32-freestanding \
--name hello -rdynamic --import-symbols \
--dep wasm-api \
-Mroot=hello.zig \
-Mwasm-api=node_modules/@thi.ng/wasm-api/zig/lib.zig
wasm-dis -o hello.wast hello.wasm
The resulting WASM:
(module
(type $t0 (func (param i32 i32)))
(type $t1 (func))
(type $t2 (func (param i32) (result i32)))
(import "wasmapi" "_printStr" (func $wasmapi._printStr (type $t0)))
(func $start (type $t1)
(call $wasmapi._printStr
(i32.const 1048576)
(i32.const 12)))
(func $_wasm_allocate (type $t2) (param $p0 i32) (result i32)
(i32.const 0))
(func $_wasm_free (type $t0) (param $p0 i32) (param $p1 i32))
(memory $memory 17)
(global $g0 (mut i32) (i32.const 1048576))
(export "memory" (memory $memory))
(export "start" (func $start))
(export "_wasm_allocate" (func $_wasm_allocate))
(export "_wasm_free" (func $_wasm_free))
(data $d0 (i32.const 1048576) "hello world!\00"))
C version
Requires Emscripten to be installed:
#include <wasmapi.h>
void WASMAPI_KEEP start() {
wasm_printStrZ("hello world!");
}
Building the WASM module:
emcc -Os -Inode_modules/@thi.ng/wasm-api/include \
-sERROR_ON_UNDEFINED_SYMBOLS=0 --no-entry \
-o hello.wasm hello.c
Authors
If this project contributes to an academic publication, please cite it as:
@misc{thing-wasm-api,
title = "@thi.ng/wasm-api",
author = "Karsten Schmidt",
note = "https://thi.ng/wasm-api",
year = 2022
}
License
© 2022 - 2024 Karsten Schmidt // Apache License 2.0